On this page I’ll try to keep track of my ongoing projects.
This is a simple game, I built it while trying to understand depth-first search maze generators.
Turns out the hardest part is knowing which cells are near each other.
Built with luxe.
Jupyter Nim Kernel
INim is an implementation of all the kernel machinery in nim. This is the version I will focus development on.
This version calls the
python implementation. It’s written in
PS: This gist has a tool to convert a notebook
.ipynb file into
.nim file, keeping
markdown blocks as
#### blocks for documentation purposes.
Nim WebGL bindings
Simple bindings for webgl in nim.
A naive png encoder written in nim, that can also inline images when used on the js target.
Currently does no compression at all, so expect BIG images.
A toy plotter that creates
.png files. Uses
A simple algebra library written in nim, that also works on the js target. Not very fast (for now).